package com.jcj.house;

import com.jcj.gd2d.GameObject;

public class Enrredadera extends GameObject {
    public static float ENRREDADERA_WIDTH = 0.3f;
    public static float ENRREDADERA_HEIGHT = 0.3f;
    public static final float ENRREDADERA_VELOCITY = 3f;

    public Enrredadera(float x, float y) {
        super(x, y, ENRREDADERA_WIDTH, ENRREDADERA_HEIGHT);
    }

}
